3D computer animation is the go-to style for most studios making animated films today. However, traditional hand-drawn 2D animation once ruled over the industry and is sorely missed in the modern ...
In honor of the 30th anniversary of the John Lasseter film Toy Story, the first fully computer-animated feature film, we’re taking a look at early CGI milestones in the days before Toy Story. But ...
The Pixar Era kicked off 30 years ago with the first installment of the popular franchise. It’s given us countless hits, but something has also been lost. By Maya Phillips There are so many ways of ...
If the most creativity an animated film primarily set in children’s dreams can conjure up is a pizza-themed version of “Don’t Cha” (“Don’t cha wish your pizza was a freak like me?” an animatronic ...
ClickFix attacks have evolved to feature videos that guide victims through the self-infection process, a timer to pressure targets into taking risky actions, and automatic detection of the operating ...
On October 29, 1995, just over 12 million viewers tuned into the newest episode of Fox’s hit animated (and very 2D) comedy, The Simpsons, and were shocked to see Homer become 3D. Pulling this off was ...
Tutorial for Paper Roll animation using Blender. A short guide with optimized workarounds to save time 00:00 Introduction 00:18 Create Plane 00:40 Create a Spiral Curve 01:48 Curve Modified 02:35 Mesh ...
When “Toy Story” premiered on Nov. 22, 1995, it didn’t just charm audiences — it detonated an artistic revolution. Pixar’s debut feature, it was the first full-length film made entirely with computer ...
Oliver Gingrich receives funding from Arts and Humanities Research Council. Min Young Oh does not work for, consult, own shares in or receive funding from any company or organization that would ...
Even if you have never heard of Blur Studio, you’ve definitely seen its work. The Culver City, Calif.-based animation and visual effects studio does it all — the production of the wildly successful ...
With Render Network, filmmakers in Artechouse's Submerge exhibit in NYC can tap into massive GPU power—turning highly ambitious concepts into vivid reality. I'm the Executive Editor, Features & ...
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