Using up to 4 non-important/vertex unity lights Remaining lights are added to SH Color Texture allows using the lowest mip (average color of the texture) as the light color, for example with video ...
Stuff that I make sometimes. Might be useful, might not. If it blows up your computer, please send me a picture; I like fire. For licensing see the bottom of this file. TL;DR: use in public worlds or ...
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